UX DESIGN FOR SOCIAL CHANGE
Death is a very controversial topic that although inevitable is considered a taboo to discuss in our society. The goal was to create a physical product that pushes the social stigmas and helps start a conversation about death in a respectful way.
AWARDS WON
European Product Design Award, 2020 I Student Winner in Design for Society
Indigo Design Award, 2020 I Gold in Non-Professional Interactive Design
PROJECT OVERVIEW
The mourning/mourning-process of losing a loved one is one of the hardest things we face as humans. The social stigma that surrounds the concept of death is such that leads people into unhealthy coping strategies. Through conversational UI, Lumos helps the user cope through the feeling of loneliness, and though the five stages of grief in a healthy way.
Adobe Illustrator - Adobe Photoshop - Adobe Aftereffects - Overflow- Figma - Sketch - Principle - Rhino - Keyshot
OBJECTIVE
Our team worked on a ten-week design sprint on a topic of our choosing. We as a team wanted to tackle a problem that was unconventional and had a social taboo surrounding it; we chose the subject of death. After interviews, observational research, primary and secondary research, we decided on designing for those dealing with death and their experience throughout the grieving process.
TEAM
ROLE
Research and visual lead , created the interactive LUMOS digital onboarding platform, conversational screens, illustrations, and collaborated on generating the Conversation UI.
RESEARCH
PERSONAS
The interviews helped us understand our user and generate personas. Their pains and gains helped voice our affinitization process and frame solutions.
“The anger was contagious”
“world become meaningless and overwhelming.”
“I was so busy trying to take care of everything I did not give time to myself for grieving”
USER JOURNEY
AFFINITIZATION
We synthesis our insights after collecting all our data and creating our personas. With agile methodologies, we began the process by grouping our initial insights into categories.
After we had clustered the stick notes in groups and categories we further condensed them in to
OPPORTUNITY SPACE
After conclusive research, we determined how we could create something that helped break the social stigmas and issues surrounding the concept of death: something that is not generic but shapes and the user's needs.
PROBLEM
The grieving process is often not talked about and gone through alone.
GOAL
To create a companion that helps people in grieving talk about what they are going through through CUI and mourn in a healthy manner.
SOLUTION
Losing a loved one can be one of the hardest things to go through in life. Talking through the pain of a loss is effective in getting through grieving. The grieving process is often not spoken of and done in an unhealthy way. Lumos is a companion to aid people through their grieving. The Conversational UI will guide the user through the five stages of grief in a healthy way while discouraging unhealthy vices. Lumos will reassure the user that what they are feeling is normal and they should get their emotions out. The grieving process will be without judgement and no longer be suffered through alone.
Lumos has built-in features that understand the stages one though by picking up verbal cues and through your interaction with the smart ball. The smart ball collects data regarding your communications and insinuates what stage of grief the user is at — Lumos senses when the user has reached the 5th stage of acceptance. Lumos then deletes the user's data from its file and wireframe to prevent the user from getting too attached.